Video game artist specialized in environments on AAA projects.
- Expert Level Artist at Ubisoft Montreal since 2024.
- Lead Level Artist at Ubisoft Montreal from 2023 to 2024.
- Senior Level Artist at Ubisoft Montreal from 2018 to 2023.
- Lead 3D Artist at Riposte Games & Co from 2016 to 2018.
- Environment Artist at Gameloft Montreal from 2013 to 2016.
- Flash Developer & QA Analyst at Babel Media from 2009 to 2012.
- 3D Artist at Visiolab (archviz) from 2006 to 2009.
With over 20 years of professional experience in CG and video game development, collaborating in studios ranging from less than 10 to more than 4000 employees over 3 different continents I accumulated a wide range of successful experiences through my professional life.
I know how to keep my focus and my enthusiasm when facing challenges and it’s always a priority for me to keep a high-end level of quality work.
My strong technical background and my curiosity to learn/find new ways to push the visual quality in games make me a solid asset for the teams I work with. I love to tackle challenges and try to push the quality further to what is expected.